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3D
animation
is considered by many to be the most exciting
thing in computer design
The effect of a 3D motion on our perception is
twosome. On one hand, any movement makes it much
easier to figure out the spatial form of an
object by showing it from different viewpoints.
On the other hand, it spurs
our vision and introduces the factor of limited
time. As any moving object can present a
potential danger, our evolution-trained
brain is in a hurry to recognize its
"intentions" and project them into the immediate
future. This time-critical but information-rich
mode of visual perception is therefore quite
thrilling, although its appeal has little to do
with purely aesthetical criteria.
Thus, it is not
surprising that 3D graphics consistently
ranks among what is most adored about the
computer technologies, especially by the
young enthusiastic audience (whose tastes
are much influenced by the abundance of 3D
computer games). For more experienced users
and designers, however, the average
Web-grade 3D imagery may seem a bit on the
cheap side.
Despite the
technological dazzle, most 3D animations are
rather primitive from creative viewpoint:
they simply show us some solid bodies in
motion - but isn't it what we see every
minute in the material world around us? Of
course it is entertaining to see a computer
image behaving like the "real thing." But, I
dare say that most 3D graphics is
surprisingly deficient in "subliminal
messages," even when the author is capable
enough to supply them. Being absolutely
stripped of blurs,
artwork
textures, or any sort of visual
distortions
that could add a human touch to an image, 3D
graphics are often too crisp, plastic
looking, and dehumanized.
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